單位資料庫

依陣營分類

每個陣營有獨特陣容,從廉價炮灰步兵到精英怪物與騎兵。

Iron Legion

Unit Tier Role Models
Kriegesguard T2 Shield infantry 36
Longbowmen T1 Ranged DPS 48

Gruntkin

Unit Tier Role Models
Goblin Mob T1 Cheap chaff 84
Troll Brute T3 Monster tank 4

Raven Host

Unit Tier Role Models
Berserker Pack T2 Melee DPS 36
Huscarl Guard T3 Elite infantry 24

Taelindor Forest

Unit Tier Role Models
Glade Wardens T1 Fast archers 48
Windrider Cavalry T2 Flanking cavalry 16

Sanguine Court

Unit Tier Role Models
Undead Levies T1 Expendable chaff 84
Bloodsworn Knights T3 Elite cavalry 12

Sakura Dynasty

Unit Tier Role Models
Ashigaru T1 Basic infantry 72
Samurai Guard T3 Elite melee 24

Deepstone Hold

Unit Tier Role Models
Ironbreakers T2 Armored infantry 36
Thunderers T2 Gunpowder ranged 32

Drakosaur Brood

Unit Tier Role Models
Skink Skirmishers T1 Fast chaff 72
Carnosaur T4 Monster powerhouse 4

單位屬性說明

生命、近戰攻擊、遠程攻擊、護甲、leadership 與速度決定戰場表現。

  • Health — Total damage a unit can absorb before models die
  • Melee / Ranged Attack — Damage per hit in respective combat type
  • Armor — Reduces incoming damage per hit (not percentage)
  • Leadership — Resistance to routing; higher = fights longer under pressure
  • Speed — Movement rate across the battlefield

梯隊劃分

單位分為 Tier 1–4。更高梯隊模型更少,但個體屬性顯著更強。

Tier 1 — Chaff

Models: 72–84 models

Cheap, numerous, low individual stats. Expendable frontline.

Tier 2 — Standard

Models: 32–48 models

Balanced cost and power. Core of most armies.

Tier 3 — Elite

Models: 12–24 models

Expensive, powerful. Fight smart to preserve them.

Tier 4 — Monster

Models: 4–12 models

Devastating but few. Game-changing when deployed correctly.

單位克制

長槍克制騎兵,弓兵在高地碾壓步兵,側翼包抄可瓦解盾牆。

Kriegesguard (Iron Legion) Countered by: Flanking cavalry
Longbowmen (Iron Legion) Countered by: Cavalry charges
Goblin Mob (Gruntkin) Countered by: AoE and artillery
Troll Brute (Gruntkin) Countered by: Anti-large spears
Berserker Pack (Raven Host) Countered by: Ranged kiting
Huscarl Guard (Raven Host) Countered by: Artillery bombardment
Glade Wardens (Taelindor Forest) Countered by: Melee rush
Windrider Cavalry (Taelindor Forest) Countered by: Spear walls
Undead Levies (Sanguine Court) Countered by: AoE damage
Bloodsworn Knights (Sanguine Court) Countered by: Anti-cavalry spears
Ashigaru (Sakura Dynasty) Countered by: Cavalry and artillery
Samurai Guard (Sakura Dynasty) Countered by: Ranged focus fire
Ironbreakers (Deepstone Hold) Countered by: Flanking maneuvers
Thunderers (Deepstone Hold) Countered by: Fast cavalry
Skink Skirmishers (Drakosaur Brood) Countered by: AoE and charges
Carnosaur (Drakosaur Brood) Countered by: Anti-large and artillery