Guía de economía y tiendas de campaña
10 min read
Gold Income Sources
Gold comes from winning battles, succeeding at events, ransoming captives, and selling unwanted gear. Elite battles and sieges pay more. Boss victories give the largest rewards.
You cannot afford everything — prioritize recruitment when your army is thin, and save for shops when your composition is solid.
Shop Strategy
Shops sell Balatro-style card packs with random units at a given tier. You see the tier but not exact units. Buy Tier 2 packs early for reliable power, Tier 3 packs in mid-campaign for elite units.
Potions rank up existing units (cheaper than recruiting new ones). Reroll tokens let you retry bad D20 events. Save rerolls for high-stakes events, not trivial ones.
D20 Events
Events present choices with difficulty ratings and success/failure outcomes. The game shows exact consequences before you roll. Match event difficulty to your army's strengths — combat events favor large armies, stealth events favor small elite groups.
Failed events usually cost gold or unit health. Do not gamble on hard events unless the reward is campaign-changing (rare gear, free elite unit).
Route Planning
Optimal routes alternate battles → shop → rest → battle. Avoid two elite battles back-to-back. Always rest before act bosses.
Skipping shops to rush the boss is the most common economy mistake. A well-equipped army at the boss is worth more than an extra battle node's gold.